Showing posts with label Usurper. Show all posts
Showing posts with label Usurper. Show all posts

Thursday, November 21, 2019

Usurper: Claim to Power (The God in the Well)

Okay, then.  Time to take this system for a spin.  I've got a little hamlet with a problem, and Sukeribi right there in the middle of it.  Let's find out what happens.

While travelling about, searching for resources, Sukeribi stayed a few nights in a tiny hamlet near the woods, named "Ranu".  The people were weird, but that's small towns for you.  Then, just as he was getting ready to leave, Sukeribi thought he heard a cry for help coming from the old well at the center of town.  Suddenly, a couple of the nearby villagers got really loud, and another came to talk to Sukeribi, drawing him away from the well.

Friday, November 1, 2019

Usurper: Claim to Power (Building a World)


Despite my attempts to ignore it, I've become fascinated by this indie RPG, "Usurper: Claim to Power".  I've already made a character, an outlaw scribe from a fallen family, seeking revenge, and this tells me a little about the place he's from, but what about the larger world?  Conveniently, Usurper has a "World Builder", which is what I'm going to go through here.

(Sukeribi's character creation, if you missed it.)

Saturday, October 26, 2019

Usurper: Claim to Power (Sukeribi's Revenge)

A few years ago, I stumbled  across the little indie RPG title, "Usurper", but I honestly was not impressed. However, recently it has received some praise on the internets, so I thought I would give it a second look.

How can I describe this? The core system is a sort of minimalist thing. Encounter a problem? Say what you're trying to do and then roll on this table. That's it. No modifiers. No penalties. Just roll and deal with the consequences (or rewards). But that table, and its many variable results, and context, make for a game where the story can really go anywhere, and even the GM doesn't know exactly what's going to happen next. And that's exactly the kind of game I like.