Hello, humans!
It's been a while. Sorry about that. Anyway, I decided to break my slump by trying out Precis Intermedia's "New World Disorder". It's a clever name, and I thought maybe clever rules, but that was more than 10 years ago and I've never gotten around to actually playing until now. So, let's see how it went.
A quick way to describe this, theme-wise, is "Necromunda without the skulls". It's a campaign game of gang warfare where you build a gang and fight it out in combat scenarios and collect experience and credits to further build out your gang. The feel is clearly a future urban dystopia, but not so future that there are lasers or cybernetics or anything.