Showing posts with label Experimental. Show all posts
Showing posts with label Experimental. Show all posts
Friday, February 14, 2025
Saturday, May 6, 2023
Chrome Hammer: Ascension - R&D
Hello, Humans!
Sorry about the blog lag (blag?) It's been a while since I've made a post, and even longer since I've done one about minis gaming. Sometimes hobbies just get "used up" for me and I struggle to find an angle to get back into it. I'm also in a bit of a creative slump. But enough about me!
Today, I'm eating my own (soy) dog food and trying out some rules changes that I'm batting around.
Today's Job is what I'm going to call "Smash and Grab".
Saturday, November 6, 2021
Squad Hammer: Mech vs. Mech!
Hello, Humans!
It's still NovHammer, so here's more NWG stuff.
Today I'm trying out some clever (but still in development) rules for stompy giant robot combat using Squad Hammer Core. I didn't write this one. I'm just testing out some test rules that I have access to.
Time to get excited!
Saturday, April 18, 2020
Chrome•Hammer: //Grid Lock
Another Chrome•Hammer playtest! This time it's a VR mission, with the goal of controlling all four Stacks on the table. Forgive me for not being particularly clever here. I'm just trying to log this for posterity. :)
Sunday, March 8, 2020
Chrome•Hammer: //Virus Upload
This weekend I had a chance to playtest some cyberpunk minis beta rules. Welcome to:
In the first mission, FOZ Pictures Corporation fought Meyerdyne Corporation over a resource extraction site. Despite Meyerdyne's ED-2099 droid turning more than once on its own units, the pharmaceutical corporation came out on top, dropping FOZ's stock.
In the first mission, FOZ Pictures Corporation fought Meyerdyne Corporation over a resource extraction site. Despite Meyerdyne's ED-2099 droid turning more than once on its own units, the pharmaceutical corporation came out on top, dropping FOZ's stock.
Friday, May 3, 2019
The Goal's Not That Far...
"Bwaaaaaaaaaaawump!"
(This clearly has problems, but I'm working on it.)
Friday, December 7, 2018
Random Scenario Generator
This is just a test of a scenario generator that I'm playing around with.
Mission Type:
Enemy Strength:
Enemy Attitude:
Terrain:
Environment:
Event:
Description:
- Jason "Ludanto" Smith C;E
Mission Type:
Enemy Strength:
Enemy Attitude:
Terrain:
Environment:
Event:
Description:
- Jason "Ludanto" Smith C;E
Tuesday, July 31, 2018
Sunday, May 20, 2018
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