Showing posts with label The Department. Show all posts
Showing posts with label The Department. Show all posts

Saturday, April 11, 2020

The Department: Seventh Mission


Mission Seven: The Nightclub

Sorry.  I've been sitting on this one for quite a while now because I didn't have the "nightclub" terrain I needed.  Sure, I could have faked it, but I was also looking for an excuse to do some crafting.  So, after a long time, I finally built my nightclub set, and I'm using it for this mission.  It's not perfect, but it's pretty good, I think.

Ok.  Let's get on with The Nightclub.

Saturday, January 4, 2020

The Department FAQ/Errata

Ludanto: Ok, not a really interesting post.  The site that used to host the FAQ/Errata for "The Department" seems to have gone away, taking with it this pretty important list.  Shaun Travers found it in the Wayback Machine (Clever.  I should have thought of that.) so I'm re-posting it here for my convenience and for posterity.  I claim no rights to the text that follows.

Tuesday, November 12, 2019

The Department - Sixth Mission


Mission Six: Murder Sweep!

Hey! Didn't you already do one of these?

Well, yes, but that's part of the game. There are only six different missions, plus the unique "boss" missions, so there's going to be some back-tracking in an effort to earn the required evidence. Actually, I would have rather have had a go at the Nightclub or Bust the Lab missions, but I don't currently have a 25+ cm nightclub interior, or 6(!) such interiors to represent the floors of an abandoned building. It's something to work towards, though. :)

For now, we get Murder Sweep again.

Tuesday, November 5, 2019

The Department of Fabricant Management - Fifth Mission


Mission Five: Bust the Dealer!

Wait!  What happened to the fourth mission?

Well, I wanted to do this mission, but I didn't have enough People Evidence to afford it, so I had to do "Grass the Neighborhood" again.  You've already seen that sort of mission, and not much happened anyway.  I spent 5 Budget, and came away with 1 People Evidence and 1 Place Evidence.  Good enough.  This mission is pretty short, too.

Drug dealers, at least the better ones, have tons of contacts.  Sure, they're probably not tied directly into what you're investigating, but they might know somebody who knows somebody who is.

So, Agent M decides to look up Vinnie Verdun, and ask him a few questions.  The mission costs 5 Budget, plus one of my People Evidence, that I guess lead me to this drug dealer in particular.

Saturday, February 23, 2019

The Department of Fabricant Management - Third Mission


Mission Three: The Murder Sweep!

There's been a murder downtown.  No, not that one. No, not that one.  Yes, I know there are a lot of murders.  But we think this one might have a connection to our case.  It's time to go in there and examine the crime scene itself.  Maybe ask around.  The murder is probably still nearby...

This mission costs 2 Budget, and might provide People and Place evidence.  I'm also spending 2 Budget to bring a Lab Technician, hoping to improve my odds of getting good evidence from the scene.

Sunday, February 3, 2019

The Department of Fabricant Management - Second Mission


The previous mission, "Grassing the Neighborhood", wasn't particularly fruitful.  Agent M managed to pull a rogue Fabricant off of the streets, but that's about it.  It's time to draw on the Department's resources and talk to one of their paid informants, a "snitch".  "Meeting the Snitch" costs 5 Budget.

The meet is set in a rough part of town.  Tensions are high, and violence could erupt at any moment, so Agent M is bringing along some backup (at the cost of 3 Budget) in the form of Officer Nolan, a specialist Riot Officer, armed with a blaster rifle (on stun) and stun grenades.  Officer Nolan is in full uniform, but even if he wasn't, the residents can smell bacon from 60cm away, and neither officer starts out hidden.

Saturday, January 5, 2019

The Department of Fabricant Management - First Mission

The Department is a game that I like to describe as "Bladerunner: The Skirmish Game".  You play (alone or with friends) special detectives in the Department of Fabricant Management.  Your job is to hunt down renegade fabricants (ie "replicants" or "androids").  You can just play any random mission, but the fun is in the campaign rules.

...of Fabricant Management